The operational art of war iv screenshots
![the operational art of war iv screenshots the operational art of war iv screenshots](https://pic3.zhimg.com/v2-2d4b9e66e0f704334e8ee83c62e6585d_1200x500.jpg)
Once the player starts cutting the arteries, of which there are four, the room will start filling with blood. Walk around the room to get them all to pop out so you can kill them before cutting arteries that way you won't be bothered by them while cutting. The third heart has a small amount of Nemacyte guarding it. After a short walk, the player will find the second heart, which has three arteries.
![the operational art of war iv screenshots the operational art of war iv screenshots](https://media.moddb.com/cache/images/games/1/69/68615/thumb_620x2000/20110213115854.jpg)
Proceed through the small amounts of Nemacytes and into the first heart. Cut this and the player will be near the sternum, which in anatomical terms means the player is near the heart. Eventually the player will see another thin membrane to cut open. Keep on following the tunnels that have a deep green haze, and move to holes with light (In fact, wrong "exits" are dark). If you don't find their way out within a few minutes, Marcus will die from the fumes. Eventually, the player will come to a large tunnel network: the Rift Worm's intestines. There are several sprayers throughout the area, so the player should continue on, making sure to avoid the pools of acid along the way. To make it through them, the player should shoot the small, green nozzles at the ends to stun them for a short time. The acid sprayers of the worms digestive systems are dangerous, and can kill players in seconds. The cutscene will show the squad getting through safely. Next, the player should run across and proceed through until finding another thin membrane to cut through. The player should look up to find a car teetering on an edge shoot it in order to knock it down. After a few sections, the player will find an area that can't be crossed over. It is important to remember in this level to avoid walking on the intestinal villi, for they can kill you in seconds.
![the operational art of war iv screenshots the operational art of war iv screenshots](https://1.bp.blogspot.com/-bYqxI4ksv7Q/WiLeKd0v1EI/AAAAAAAABq0/IpMGJuLJYbQEqBBPBYNiGJkNbEi59iF6QCLcBGAs/s1600/8.jpg)
After grabbing them, the player can proceed through the area, making sure to shoot the opening in order to ensure the player's survival. Immediately after the cutscene, they should look against the left wall to find Carmine's COG Tags. Watch the cutscene to see Carmine's death scene and when the scene is over, prepare to run!Īfter the cutscene with Carmine is complete, the player needs to roadie run away from the debris wall hurtling toward them. After you kill the enemy, a new cutscene will appear showing Carmine on the floor being eaten alive by the new enemies. After the teeth part is complete, proceed down the worm until you come across a new enemy. Then you will find teeth that will go up and down so you'll have to roadie run under them. You will come across some teeth that will crush you if you don't run under them before they crush you. Delta decides to find their way out of the Riftworm, killing it along the way and find Carmine if he's still alive.Īfter the cutscene is complete, proceed down the worm. To his shock and horror, he discovers that they are trapped inside the Riftworm and Benjamin Carmine is missing. Dom dreams about his wife bringing him breakfast on Emergence Day before being woken up by Marcus.